Skip to main content

Third Places and School Community

“Life without community has produced, for many, a life style consisting mainly of a home-to-work-and-back-again shuttle. Social well-being and psychological health depend upon community. Third places are informal gathering places. They are the heart of a community’s social vitality, the grassroots of democracy, but sadly, they constitute a diminishing aspect of the social landscape." - Ray Oldenburg


Who remembers "Cheers"? The television third place of libated conversation and humor, where everyone knows your name.



Are we creating school-based places where climate and community become positively established? 

Left to their own devices, students and staff will build segregated hangout bubbles in hallways, offices, and nooks beneath stairwells. Third places are comfortable confines between the private life of home and the prearranged areas of school and work. Informal and inviting, Oldenburg says third places offer tremendous opportunities for learning, "Managers have learned if they let people work where they want and when they want, productivity goes up. Additionally, if you get people sitting together, talking together, innovation comes quicker."


You would be hard-pressed to find an education conference without at least one session called, "Innovative Learning Spaces." Thankfully, rows and cubicles are becoming viewed as roadblocks to modern, collaborative learning. Libraries, churches, and community centers are examples of community-based third places. Bosu balls, carpet squares, and tinker centers accessorize classroom-based third places. Are there places at school that exist between the private and the formal where students and staff gather to tell jokes, discuss politics, and share their stories?


Oldenburg says there are ten essential functions of third places. Among these are; promote democracy, establish unity, create friendships, personal development, and intellectual forum. It was not uncommon for my father to hang out with the guys after work. Often, their third place would be my grandma's kitchen or patio. EZ-pops, my grandfather, kept the garage refrigerator fully stocked with Old Style. Today, I enjoy fitness classes at the local gym. Not only do I get to break a healthy sweat, but kickboxing and cycling have become opportunities to chat casually with neighborhood friends.



Our school library is nearing completion of a major remodeling effort. Eighteen hundred square feet of this project is a dedicated learning cafe. A few critics have expressed their displeasure calling the coffee shop a frivolous waste of money and space. However, school leaders and project designers see "Pete's Cafe" becoming a social hub for students and staff, a purpose-built third place. Much like Cheers, Starbucks, or Barnes and Noble, comfortable seating, casual decor, food, and beverages, will provide an inviting place to gather, connect, and grow. 


Oldenburg's research from 1989 focused on face-to-face interaction, but the internet has become a principle place for social interaction. Can third places be established in social media? Whether it's in-person or virtual, I believe in the power and longevity of informal learning. I am looking forward to raising a coffee mug in the name of our school community.


References and Related Reading


The Great Good Place... - Ray Oldenburg


Ray Oldenburg - Project for Public Places



photo credit: byronv2 cafe al fresco via photopin (license)

Comments

Popular posts from this blog

Self-Directed vs. Self-Determined Learning; What's the Difference?

"We need to move beyond the idea that an education is something that is provided for us, and toward the idea that an education is something that we create for ourselves." - Stephen Downes In this age of abundance of information, shifting classroom pedagogy isn't nearly enough to make learning in school more relevant and authentic for the learner. Self-directed learning ( andragogy ), and self-determined learning ( heutagogy ) are the ideals necessary in making students " future ready " to live and learn in a web-connected world. While original research applied these concepts to mature learners, it has become apparent that even young children have an abundant capacity for recognizing and directing their learning. Anyone who has observed toddlers learning how to walk and talk understand the motivation and skill development that quickly develops during these processes. Considered by some to be on a learning continuum, self-directed learning, and self-determined

Board Games in the School Library: 3 Reasons Why It's a Winning Play

"Play is the highest form of research."  - Albert Einstein “Play is the work of the child.”  – Maria Montessori In our recently remodeled school media center, we have a space dedicated to active engagement in fun learning activities. Part maker space, part literacy lounge, board games are being incorporated to promote a culture of joyful learning. Whether it's a game of Rummy , Yahtzee , or Scrabble , family game night serves as a communication elixir and solidifies our domestic climate of togetherness. Shouldn't similar opportunities for interaction, challenge, and fun exist somewhere in our schools? Broken families, cultural fragmentation, and poverty are impacting opportunities for children to play. As we unpacked and tagged our new media center games, I was more disappointed than shocked by the number of students who had never played Monopoly , Boggle , or Sorry . One skeptical teacher commented, "Oh great, now we're letting students pl

The Classroom Experiment - Strategies to Promote Engagement and Learning

Dylan Wiliam is a prominent educator in the United Kingdom. His ideas and strategies are consistently mentioned in education reform circles. On an uncharacteristically quiet evening at home, I stumbled across these BBC videos, The Classroom Experiment . Although it took nearly two hours to get through the videos, I came away thinking that the teacher is certainly the most important factor in student learning, and that student learning can be improved with persistence and a willingness to become better at failure. For those folks that feel that teachers can be replaced by technology, these videos suggest otherwise. The Classroom Experiment - part 1 (58:00) The Classroom Experiment - part 2 (59:00) Dylan Wiliam at The Schools Network Conference (38:00) Here is a summary of the strategies and changes that Dylan Wiliam instituted to increase student engagement and advance student learning. No raising of hands - use Popsicle sticks, or some other mechanism to randomize th